Domino Composite
This is my first time trying to composite 3d footage onto an actual real-world surface (in this case, it was a picture taken in my dorm.)
I was kind of flying blind as to how things lined up, as I had to render the image every time I changed something, the preview wasn’t cutting it for me…
Next steps would obviously be to clean up the physics animation a little bit, (I already did some hard core cleanup to deal with the floating domino problem), render grainy-ness over the entire project and put at least a little effort into the lighting, but that’s for another night. I have homework I need to get done.
I followed this slightly outdated tutorial to get it done.
weirdhat.com/blender/compositing2/