Thursday, 20 of June of 2013

Tag » university

3ds Max Textured Football and Helmet

Sleep comes easier for me now that I’ve started up my most recent caffeine ban, but that won’t stop me from adding a few newish photos

I’m finally starting to generate some images and content that I feel I can be proud of. Things that aren’t exactly out of this world, but are also good enough to not get comments like ‘Dude. Is that supposed to be a car or a bird?”

I honestly believe in using whatever tools best suit you. Much of what you see here is generated in Blender, unless I mention otherwise. I’m just a Blenderhead, through and through. I’ve a professor who knowingly joked that if I thought I could get away with it, I would do all of my modeling in Blender and just import it as a .obj into 3ds Max for the 3ds based Studio 1 class in which I’m currently enrolled. The class erupted into laughter, myself included, mostly because we all know that he is perfectly correct.

The two new uploads for the evening have got a few weeks on them now, but they include a textured football and football helmet. These were given to us as models and we were to texture them in 3ds Max. Enjoy!

-Lace


2011 Undergraduate Symposium

Finals are looming, with the first final projects due next week. I’ve been busy working away in 3ds Max, Inventor, Blender, and Final Cut, but I’ve neglected my posting ‘duties’ in the process. Apologies!

This year I was asked to be part of an Undergraduate Symposium along with a fellow classmate of mine, Gary Tatrow. The Symposium was to focus on something I was already getting into in my independent study. The goal was to create a quality sports graphic using the equipment we had on hand to demonstrate what students in the SAG program at Eastern Michigan University are capable of, as well as to start the process of developing the workflow required to create our sports team’s graphics in house.

The following video shows a breakdown of the different components and how they were laid together. All in all it was a very interesting experience, one that I would be happy to do again next year.

-Lace


‘Esty’ the Robot WIP

As a result of procrastinating all day (for those of you still in school, don’t try procrastination at home, I’m a trained professional) instead of getting to work on assignments, I decided to start work on a nice little robot character I found in one of my sketchbooks from a year or two ago. It’s too late to continue on him now, but here is an image of the work in progress with some random rust textures affixed. He has no legs, feet, or manipulators on his arms, and there’s still plenty to do, but he is shaping up to be a good looking little rust bucket.

'Esty.art', cousin to 'r0B' and the other nameless robot featured so far on IZL.

Note, the trapezoid on his chest will eventually have button-like rivets along the outer edge, much like aviator jackets of old. He is to be a steampunk robot (one of the best kinds there is).

-Lace


Time for my End of Semester Coma

Finals are winding down and Christmas season can finally become the focal point of this student’s attention. It’s been a long few months, but that’s one more semester down and three more to go. I’ve finished two decently large projects for school this semester, including a semi real rendering and animation of the PK380 sidearm and a short (three minute) film about a robot who has to save the day. The former can be viewed in this post. The latter I think I’ll clean up a bit more before I release it to the world. :)

Hey, you Buckeye Central students. I’ll be seeing you soon! In case I don’t post again before the day arrives, Merry Christmas!

-Lace


‘r0B’

It’s been ages since my last update, and I apologize for that. Things have been rather busy at school, and it’s not about to slow down as exams move closer and closer.

However, I do have for your viewing pleasure a test/demo reel of Blender works that I’ve been doing for my upcoming animated short ‘r0B’, a story about a little robot who has to fix a broken down assembly line before the clock runs out. These shots were mainly all tests of some kind, the last one is my favorite, which shows the overall environment to date, as well as some test camera animations with random noise added to the movement for realism. This is an assignment for my SAG 245 class at Eastern Michigan University, which is due Tuesday, November 30th. I’ve got my work cut out for me.

-Lace